AI Insights · Timothy · July 2025
Battlefield Commander Games in Venezuela: Q2 2025 Performance
Explore the Q2 2025 performance of top Battlefield Commander games in Venezuela, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the top Battlefield Commander games on the unified platform in Venezuela showed varied performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look into these apps' market presence.
Clash Royale from Supercell experienced a steady increase in weekly revenue, reaching a peak of approximately $816 by early June. Weekly downloads saw a gradual rise, peaking at about 4.8K in late June. Active users showed strong growth, climbing from around 141K to over 205K by the end of the quarter.
War Eternal-Divine Battlefield by ONEMT had fluctuating revenue, with a notable peak of $617 mid-June. Downloads remained low, with a slight increase to 194 in early June. Active users maintained a steady range, ending at around 205 by the quarter's close.
Project Entropy from FunPlus International AG saw varied revenue, with a high of $258 in April. Downloads showed a downward trend, starting at 126 and tapering off to 78 by June's end. Active users peaked at 665 mid-June, before declining to 382.
TFT: Teamfight Tactics by Riot Games, Inc had a decline in revenue, ending at $6 in late June. Downloads remained relatively stable, hovering around the low 200s. Active users showed a slight decline, from 3.8K to approximately 3K.
We Are Warriors! by Lessmore UG started strong with 1.3K downloads in April, but saw a decline mid-quarter, before slightly rising to 326 by June's end. Revenue remained low, peaking at $10 in May. Active users showed resilience, maintaining over 22K at the start and ending at about 20.5K.
For more detailed insights and data, visit Sensor Tower.